Thursday, April 22, 2010

Sound Play

_global.sound = Array();

_global.playSound = function(soundName:String)
{
// for(var i:Number = 0; i < _global.soundNames.length ; i ++ )
// {
// if(_global.soundNames[i] == String("ticktock"))
// continue;
// _global.sound[_global.soundNames[i]].stop();
// _global.sound[_global.soundNames[i]] = null;
// }
//
if(_global.sound[soundName] != null &&
_global.sound[soundName] != undefined)
{
//_global.sound[soundName].stop();
}
else
{
//_global.soundNames.push(soundName);
_global.sound[soundName] = new Sound();
//_global.sound[soundName].stop();
_global.sound[soundName].attachSound(soundName);
}
_global.sound[soundName].start();
}

_global.stopSound = function(soundName:String)
{
if(_global.sound[soundName] != null &&
_global.sound[soundName] != undefined)
{
_global.sound[soundName].stop();
}

}

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